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[Othercallcheck

Description: 将博弈理论与演化算法结合起来,开发了一种新进化优化的算法-of Game Theory and combining evolutionary algorithm, the development of a new evolutionary optimization algorithm
Platform: | Size: 1007 | Author: 刘伟兵 | Hits:

[Other Gamesjj

Description: 9宫棋当初写这个小程序只是为了验证想法,搞着好玩.代码很乱,你要是运气好看懂了, 不妨改改.或者直接重新写个,来个程序间的互博.很期待跟哪位的程序对战几盘哈, 虽然这种棋相当简单,一共只有725种变化,跟围棋太没得比了,不过仍然有乐趣,特别是 当你看到你的程序最开始还是个超级傻瓜,而随着它不断的学习最后它竟变成了巨人. 当把它想成一个生命体,一个会不断变异进化提高的生命时,就变得更加有趣了. 来吧,来创造你的生命吧. -9 chess palace had to write this small program just to verify the idea of engaging in the fun. Code confusion, you are lucky if understood, may wish to change to. Either directly re-write, and to a process of mutual inter-Bo. m Looking forward to with which place procedures against several disk Kazakhstan, although this game is quite simple, a total of only 725 kinds of changes, with no more than go too, but there are still fun, especially when you see the beginning of your program is still a super-idiot, With its continuous learning Finally, it has become a giant. When it wants a life, one will continue to improve the lives of evolutionary variation, it becomes more interesting. Come on, to create your life bar .
Platform: | Size: 30720 | Author: tonglei | Hits:

[Windows DevelopBrainyAliens

Description: 一个射击有智能的外星飞船的小游戏,可以用来研究演化算法.-A shooting intelligent extraterrestrial spacecraft there is a small game can be used to study the evolutionary algorithm.
Platform: | Size: 79872 | Author: 董实力 | Hits:

[JSP/JavaOthello

Description: 使用java编写的GUI的黑白棋游戏,搜索算法采用经典的博弈树,并在此基础上做了大量优化,我的评估函数采用了Simon M. Lucas 和 Thomas P. Runarsson 在其合作发表的 Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation 中通过对比即时差分学习(TDL,Temporal Difference Learning)和协同进化(CEL,Co-Evolution)对于计算黑白棋的估值函数时得到的一个最佳 WPC,估值函数同时包括行动力的计算。于此同时,对于计算可行位置,我采用了基于查表的方法。对于开局,我使用了 Kyung-Joong Kim 和 Sung-Bae Cho 的 Evolutionary Othello Players Boosted by Opening Knowledge 使用的 99 种 well-defined 的开局表。 总体来说,AI智能很强,默认等级一般人是下不过它的。-GUI using java prepared Riversi games, search algorithms using classical game tree, and on this basis have done a lot of optimization, the evaluation function I used Simon M. Lucas and Thomas P. Runarsson published in its Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation in the difference by comparing the real-time learning (TDL, Temporal Difference Learning) and co-evolution (CEL, Co-Evolution) Smileys for the calculation of the valuation function to be one of the best of the WPC, the valuation function at the same time including the calculation of mobility. At the same time, a viable location for the calculation, I used the method based on the look-up table. For start, I used the Kyung-Joong Kim and Sung-Bae Cho s Evolutionary Othello Players Boosted by Opening Knowledge use of 99 kinds of well-defined start of the table. Generally speaking, AI very smart, the default level, however most people are under it.
Platform: | Size: 3481600 | Author: da | Hits:

[Game ProgramOthello

Description: 使用java編寫的GUI的黑白棋遊戲-GUI using java prepared Riversi games, search algorithms using classical game tree, and on this basis have done a lot of optimization, the evaluation function I used Simon M. Lucas and Thomas P. Runarsson published in its Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation in the difference by comparing the real-time learning (TDL, Temporal Difference Learning) and co-evolution (CEL, Co-Evolution) Smileys for the calculation of the valuation function to be one of the best of the WPC , the valuation function at the same time including the calculation of mobility. At the same time, a viable location for the calculation, I used the method based on the look-up table. For start, I used the Kyung-Joong Kim and Sung-Bae Cho s Evolutionary Othello Players Boosted by Opening Knowledge use of 99 kinds of well-defined start of the table. Generally speaking, AI very smart, the default level, however most people are under it.
Platform: | Size: 59392 | Author: chowkwing | Hits:

[Other Gameslivegame

Description: java编写的生命游戏源码,细胞自动机,演化过程-Game of Life written in java source code, cellular automata, evolutionary process
Platform: | Size: 12288 | Author: Annie | Hits:

[Mathimatics-Numerical algorithmsme

Description: 基于多种群进化算法的多目标并行博弈设计Group based on a variety of multi-objective evolutionary algorithm design in parallel game-Group based on a variety of multi-objective evolutionary algorithm design in parallel game
Platform: | Size: 1094656 | Author: km1213 | Hits:

[Other systemsCopsRobber

Description: 进化算法和博弈论结合的追逃游戏问题,提高抓捕率,找到最优解-Evolutionary algorithms Pursuit games and game theory problems combine to improve the arrest rate, to find the optimal solution
Platform: | Size: 459776 | Author: Bertina | Hits:

[GUI DevelopSiziChess

Description: 实现了四子棋的功能,由Java编写,有界面部分,运用了神经网络、进化算法、剪枝算法-To achieve a four-game features, written by Java, there is part of the interface, the use of neural networks, evolutionary algorithms, pruning algorithm
Platform: | Size: 4423680 | Author: 梁惠源 | Hits:

[androidAndroid

Description: Android 仿雷电简单飞行游戏实现了安卓端简单的飞行游戏,类似雷电,有生命值、boss、宝物掉落和进化功能(Android, a simple game of imitation thunder and lightning, achieves Andrew's simple game, similar to thunder and lightning, and has life value, boss, treasure dropping and evolutionary function.)
Platform: | Size: 12119040 | Author: ES1678 | Hits:

[OS program0103

Description: 关于演化博弈中的复制动力学方程的微分方程实现(Differential Equations in Evolutionary Game)
Platform: | Size: 97280 | Author: hu1111 | Hits:

[Documents演化博弈matlab程序与作图

Description: 用于matlab演化博弈仿真程序及作图,可供借鉴参考。(Matlab evolutionary game simulation program)
Platform: | Size: 228352 | Author: Judy· | Hits:

[matlab代码

Description: 根据不同的复制动态方程,模拟出演化博弈的相位图(According to different replication dynamic equations, the phase diagram of the evolutionary game is simulated)
Platform: | Size: 3072 | Author: 欣 ~ | Hits:

[Other演化博弈仿真

Description: 演化博弈仿真:可以进行演化博弈matlab的数值仿真(Matlab numerical simulation of evolutionary game)
Platform: | Size: 10240 | Author: 王雨涵 | Hits:
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